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	<title>Comments on: Mirror&#8217;s Edge</title>
	<atom:link href="http://www.gamesanityblog.com/2008/11/18/mirrors-edge/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/</link>
	<description>Games from a Parental Perspective</description>
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		<title>By: Andrew</title>
		<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/comment-page-1/#comment-19335</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Mon, 23 Mar 2009 01:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1496#comment-19335</guid>
		<description>I love this game. I have 920 gamerscore in it, but the last eight speedruns are impossible, I swear to god.

There&#039;s one thing I noticed, though. Mostly it&#039;s you and Merc, but you hear the word s*** just  about every level. I have no problem with this, but be warned, a few parents might.</description>
		<content:encoded><![CDATA[<p>I love this game. I have 920 gamerscore in it, but the last eight speedruns are impossible, I swear to god.</p>
<p>There&#8217;s one thing I noticed, though. Mostly it&#8217;s you and Merc, but you hear the word s*** just  about every level. I have no problem with this, but be warned, a few parents might.</p>
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		<title>By: GamerDad</title>
		<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/comment-page-1/#comment-15188</link>
		<dc:creator>GamerDad</dc:creator>
		<pubDate>Wed, 19 Nov 2008 18:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1496#comment-15188</guid>
		<description>Stringing together moves is sublime and the combat is fine on EASY (difficulty only affects combat) but I just don&#039;t like the &quot;find the obscure next route&quot; dynamic.  That has MUCH more to do with me than it does with the game. When you know your route or in Time Trials it&#039;s a blast!  In fact, they need a mode for playing co-op rooftop races!</description>
		<content:encoded><![CDATA[<p>Stringing together moves is sublime and the combat is fine on EASY (difficulty only affects combat) but I just don&#8217;t like the &#8220;find the obscure next route&#8221; dynamic.  That has MUCH more to do with me than it does with the game. When you know your route or in Time Trials it&#8217;s a blast!  In fact, they need a mode for playing co-op rooftop races!</p>
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		<title>By: Owen</title>
		<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/comment-page-1/#comment-15163</link>
		<dc:creator>Owen</dc:creator>
		<pubDate>Wed, 19 Nov 2008 05:34:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1496#comment-15163</guid>
		<description>I got the game on release day and beat it in 6 hours. I really enjoy replaying the levels, without the runner vision, trying to execute the runs perfectly (like in the speed runs). It definitely takes some getting used to, but the exhilaration is great. As for combat, get the guards separated, then take them out one at a time. Do a slide kick, then pull RT a few times. Or just slide kick and run on before they recover.</description>
		<content:encoded><![CDATA[<p>I got the game on release day and beat it in 6 hours. I really enjoy replaying the levels, without the runner vision, trying to execute the runs perfectly (like in the speed runs). It definitely takes some getting used to, but the exhilaration is great. As for combat, get the guards separated, then take them out one at a time. Do a slide kick, then pull RT a few times. Or just slide kick and run on before they recover.</p>
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		<title>By: PapaGamer</title>
		<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/comment-page-1/#comment-15161</link>
		<dc:creator>PapaGamer</dc:creator>
		<pubDate>Wed, 19 Nov 2008 04:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1496#comment-15161</guid>
		<description>I play games to have fun and the demo wasn&#039;t fun, just frustrating. I&#039;ll give this one a miss.</description>
		<content:encoded><![CDATA[<p>I play games to have fun and the demo wasn&#8217;t fun, just frustrating. I&#8217;ll give this one a miss.</p>
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		<title>By: FishHead</title>
		<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/comment-page-1/#comment-15150</link>
		<dc:creator>FishHead</dc:creator>
		<pubDate>Tue, 18 Nov 2008 21:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1496#comment-15150</guid>
		<description>Oni! I had great fun with that game on PS2, as a PS3 owner though i&#039;ll proabbly give up hope of ever seeing that again knowing it was made by the Halo company.</description>
		<content:encoded><![CDATA[<p>Oni! I had great fun with that game on PS2, as a PS3 owner though i&#8217;ll proabbly give up hope of ever seeing that again knowing it was made by the Halo company.</p>
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		<title>By: Freakhead</title>
		<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/comment-page-1/#comment-15131</link>
		<dc:creator>Freakhead</dc:creator>
		<pubDate>Tue, 18 Nov 2008 17:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1496#comment-15131</guid>
		<description>I finished it.  I liked it.  The difficulty does piss you off, but also makes the game exciting.  I guess if the game wasn&#039;t new and fresh in more than a few ways then I might have given up early on.  Or maybe I&#039;m just a sucker for shorter games that demand a lot from the player.

Combat Tips?  Well by no means am I good at the combat even after finishing the game.  I think the game could use a combat room to practice combat moves ad nauseam.

But the rent a cops are easy to take out or disarm.  You probably need little help here.  Press Y when their weapon turns red to disarm or just punch them a few times.  

The black armored guards are much tougher, but if you do a ground kick (duck and attack) and then jump kick and last 2 punches, you&#039;ll take those guys out.  You can also slow down time on these guys to disarm them.  Disarming them without slowing down time is dam tough.  I could never do it consistently.  

There&#039;s also a tougher black armored soldier who usually sits back next to your exit.  The only way I took him out was to shoot him.   I tried not to shoot guys, but resorted to it a few times towards the end when I saw these guys.

One level 5 or 6 I ended up figuring out how to run past all the guards and jumping up a red pole and then making my way out.  But it took 10 tries at least.  :)

I often tried to avoid guards when possible and just ran.  A few times though it looks like you have to take guards out to advance especially in a few of the last chapters.</description>
		<content:encoded><![CDATA[<p>I finished it.  I liked it.  The difficulty does piss you off, but also makes the game exciting.  I guess if the game wasn&#8217;t new and fresh in more than a few ways then I might have given up early on.  Or maybe I&#8217;m just a sucker for shorter games that demand a lot from the player.</p>
<p>Combat Tips?  Well by no means am I good at the combat even after finishing the game.  I think the game could use a combat room to practice combat moves ad nauseam.</p>
<p>But the rent a cops are easy to take out or disarm.  You probably need little help here.  Press Y when their weapon turns red to disarm or just punch them a few times.  </p>
<p>The black armored guards are much tougher, but if you do a ground kick (duck and attack) and then jump kick and last 2 punches, you&#8217;ll take those guys out.  You can also slow down time on these guys to disarm them.  Disarming them without slowing down time is dam tough.  I could never do it consistently.  </p>
<p>There&#8217;s also a tougher black armored soldier who usually sits back next to your exit.  The only way I took him out was to shoot him.   I tried not to shoot guys, but resorted to it a few times towards the end when I saw these guys.</p>
<p>One level 5 or 6 I ended up figuring out how to run past all the guards and jumping up a red pole and then making my way out.  But it took 10 tries at least.  <img src='http://www.gamesanityblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I often tried to avoid guards when possible and just ran.  A few times though it looks like you have to take guards out to advance especially in a few of the last chapters.</p>
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		<title>By: Chuck</title>
		<link>http://www.gamesanityblog.com/2008/11/18/mirrors-edge/comment-page-1/#comment-15121</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Tue, 18 Nov 2008 15:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1496#comment-15121</guid>
		<description>Played the demo and I don&#039;t think this one is for me.  I was ready to throw the controller across the room after attempting to walk across a narrow pipe for the 5th time</description>
		<content:encoded><![CDATA[<p>Played the demo and I don&#8217;t think this one is for me.  I was ready to throw the controller across the room after attempting to walk across a narrow pipe for the 5th time</p>
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