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	<title>Comments on: Civilization Revolution &#8230; with Children</title>
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	<link>http://www.gamesanityblog.com/2008/07/30/civilization-revolution-with-children/</link>
	<description>Games from a Parental Perspective</description>
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		<title>By: Dr. Matt Carlson</title>
		<link>http://www.gamesanityblog.com/2008/07/30/civilization-revolution-with-children/comment-page-1/#comment-10616</link>
		<dc:creator>Dr. Matt Carlson</dc:creator>
		<pubDate>Fri, 01 Aug 2008 02:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1135#comment-10616</guid>
		<description>I&#039;ll probably chime in with a 2nd opinion on the DS version as well (didn&#039;t get the 360 version).   I enjoy it as it&#039;s Civ come to a handheld, the streamlining there isn&#039;t as unexpected since it is a handheld, after all.

I like it, and it has that nice &quot;one more turn&quot; thing, but even with the streamlining there are a number of things that are dissapointingly abscent.    No production queues (particularly for sending production to a new location), many bugs and glitches (I am often unable to build buildings even after I&#039;ve learned the requisite tech - graineries are particularly notorious after learning pottery, cities produce no gold unless I mess with building research styles, etc...)  Finally, there is next to no documentation on anything for those who want to know...  Aqueducts &quot;help improve city growth&quot; - how, in what way?  Units have stats, but 

I don&#039;t mind the &quot;action-y&quot; console modifications to things (units with experience?  sounds &quot;festive&quot;...  chatty AI leaders?  no problem) but there are some fundamental user interface choices that were simply left out and make the game far more fiddly than it needed to be.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll probably chime in with a 2nd opinion on the DS version as well (didn&#8217;t get the 360 version).   I enjoy it as it&#8217;s Civ come to a handheld, the streamlining there isn&#8217;t as unexpected since it is a handheld, after all.</p>
<p>I like it, and it has that nice &#8220;one more turn&#8221; thing, but even with the streamlining there are a number of things that are dissapointingly abscent.    No production queues (particularly for sending production to a new location), many bugs and glitches (I am often unable to build buildings even after I&#8217;ve learned the requisite tech &#8211; graineries are particularly notorious after learning pottery, cities produce no gold unless I mess with building research styles, etc&#8230;)  Finally, there is next to no documentation on anything for those who want to know&#8230;  Aqueducts &#8220;help improve city growth&#8221; &#8211; how, in what way?  Units have stats, but </p>
<p>I don&#8217;t mind the &#8220;action-y&#8221; console modifications to things (units with experience?  sounds &#8220;festive&#8221;&#8230;  chatty AI leaders?  no problem) but there are some fundamental user interface choices that were simply left out and make the game far more fiddly than it needed to be.</p>
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		<title>By: Mike Anderson</title>
		<link>http://www.gamesanityblog.com/2008/07/30/civilization-revolution-with-children/comment-page-1/#comment-10611</link>
		<dc:creator>Mike Anderson</dc:creator>
		<pubDate>Thu, 31 Jul 2008 20:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1135#comment-10611</guid>
		<description>Hehe ... GamerDad, as I read Some Guy&#039;s fears  I was just thinking of things I&#039;ve done recently like Tycoon City New York (http://www.gamerdad.com/detail.cfm?itemID=3217) compared to Civ IV.  I wasn&#039;t dropping genres for any reason other to make sure he wasn&#039;t scared off of this game.  

My analogy would replace your D&amp;D with &quot;Baldur&#039;s Gate: Dark Alliance :: Baldur&#039;s Gate 2&quot;, because of the impact of what was removed upon potential avenues of gameplay.

And Game-loving Momma - all I know is that my kids absolutely loved the game!

And GamerDad, you can be sure I will!</description>
		<content:encoded><![CDATA[<p>Hehe &#8230; GamerDad, as I read Some Guy&#8217;s fears  I was just thinking of things I&#8217;ve done recently like Tycoon City New York (<a href="http://www.gamerdad.com/detail.cfm?itemID=3217" rel="nofollow">http://www.gamerdad.com/detail.cfm?itemID=3217</a>) compared to Civ IV.  I wasn&#8217;t dropping genres for any reason other to make sure he wasn&#8217;t scared off of this game.  </p>
<p>My analogy would replace your D&#038;D with &#8220;Baldur&#8217;s Gate: Dark Alliance :: Baldur&#8217;s Gate 2&#8243;, because of the impact of what was removed upon potential avenues of gameplay.</p>
<p>And Game-loving Momma &#8211; all I know is that my kids absolutely loved the game!</p>
<p>And GamerDad, you can be sure I will!</p>
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		<title>By: Game-loving Momma</title>
		<link>http://www.gamesanityblog.com/2008/07/30/civilization-revolution-with-children/comment-page-1/#comment-10607</link>
		<dc:creator>Game-loving Momma</dc:creator>
		<pubDate>Thu, 31 Jul 2008 20:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1135#comment-10607</guid>
		<description>I have the DS game, but my 7-yr-old son wasn&#039;t that interested in playing it.  His father, on the other hand...  I really appreciated the pared-down gameplay offered on the DS.  It was easy to get in to, and easy to save/quit when my kids needed me for something (the three-dimensional world comes first... I guess...)  My husband didn&#039;t like it so much at first- he&#039;s a huge fame of the PC version- but has since come to appreciate the game for what it is- more portable than the laptop!

I didn&#039;t really get this one for the kids, anyway.  This one was for Momma&#039;s DS!  I would think it is more geared to an older child, say, 10 or so.</description>
		<content:encoded><![CDATA[<p>I have the DS game, but my 7-yr-old son wasn&#8217;t that interested in playing it.  His father, on the other hand&#8230;  I really appreciated the pared-down gameplay offered on the DS.  It was easy to get in to, and easy to save/quit when my kids needed me for something (the three-dimensional world comes first&#8230; I guess&#8230;)  My husband didn&#8217;t like it so much at first- he&#8217;s a huge fame of the PC version- but has since come to appreciate the game for what it is- more portable than the laptop!</p>
<p>I didn&#8217;t really get this one for the kids, anyway.  This one was for Momma&#8217;s DS!  I would think it is more geared to an older child, say, 10 or so.</p>
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		<title>By: GamerDad</title>
		<link>http://www.gamesanityblog.com/2008/07/30/civilization-revolution-with-children/comment-page-1/#comment-10604</link>
		<dc:creator>GamerDad</dc:creator>
		<pubDate>Thu, 31 Jul 2008 17:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1135#comment-10604</guid>
		<description>BAH!
Civilization simulates mankind&#039;s noble and relentless stumble toward ... civilization... through the pitfalls and travails of history.  It does so in a turn-based fashion.  You know where you can stuff your genres Mike?  ;-)  Feel free to write up the DS version, &#039;specially if your kids played it at all.

Some Guy, I can&#039;t think of a more recommendable game for beginning to intermediate empire builders.  

Analogy time!

Old School Basic D&amp;D::Advanced D&amp;D
Civ Rev::CivIV</description>
		<content:encoded><![CDATA[<p>BAH!<br />
Civilization simulates mankind&#8217;s noble and relentless stumble toward &#8230; civilization&#8230; through the pitfalls and travails of history.  It does so in a turn-based fashion.  You know where you can stuff your genres Mike?  <img src='http://www.gamesanityblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />   Feel free to write up the DS version, &#8216;specially if your kids played it at all.</p>
<p>Some Guy, I can&#8217;t think of a more recommendable game for beginning to intermediate empire builders.  </p>
<p>Analogy time!</p>
<p>Old School Basic D&#038;D::Advanced D&#038;D<br />
Civ Rev::CivIV</p>
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		<title>By: Mike Anderson</title>
		<link>http://www.gamesanityblog.com/2008/07/30/civilization-revolution-with-children/comment-page-1/#comment-10601</link>
		<dc:creator>Mike Anderson</dc:creator>
		<pubDate>Thu, 31 Jul 2008 15:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1135#comment-10601</guid>
		<description>It isn&#039;t so much of a simulation as it is  Turn-based Strategy.

It is funny you put this up ... I&#039;m in the middle of an article talking about the games that dominated our vacation, and this was one.

I am rather split in my feelings about the game, but that is based on my love of the PC version.  As a stand-alone I really like it and share the recommendation.</description>
		<content:encoded><![CDATA[<p>It isn&#8217;t so much of a simulation as it is  Turn-based Strategy.</p>
<p>It is funny you put this up &#8230; I&#8217;m in the middle of an article talking about the games that dominated our vacation, and this was one.</p>
<p>I am rather split in my feelings about the game, but that is based on my love of the PC version.  As a stand-alone I really like it and share the recommendation.</p>
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		<title>By: Some Guy</title>
		<link>http://www.gamesanityblog.com/2008/07/30/civilization-revolution-with-children/comment-page-1/#comment-10588</link>
		<dc:creator>Some Guy</dc:creator>
		<pubDate>Thu, 31 Jul 2008 06:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingwithchildren.com/?p=1135#comment-10588</guid>
		<description>Got it today for my slightly early and completely unofficial birthday. Haven&#039;t played it yet but I hope it&#039;s ok for people generally cr*p at Simulation games. I rarely got past half an hour (real time) on Sim City 2000 (or 3000, I&#039;m not entirely sure what the number was) without going bankrupt.</description>
		<content:encoded><![CDATA[<p>Got it today for my slightly early and completely unofficial birthday. Haven&#8217;t played it yet but I hope it&#8217;s ok for people generally cr*p at Simulation games. I rarely got past half an hour (real time) on Sim City 2000 (or 3000, I&#8217;m not entirely sure what the number was) without going bankrupt.</p>
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