<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Hilarity in Gaming #1 &#8211; Well Do ya, punk?!?</title>
	<atom:link href="http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/</link>
	<description>Games from a Parental Perspective</description>
	<lastBuildDate>Sat, 11 Feb 2012 02:55:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Dr. Matt Carlson</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-175</link>
		<dc:creator>Dr. Matt Carlson</dc:creator>
		<pubDate>Tue, 04 Sep 2007 02:53:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-175</guid>
		<description>It&#039;s interesting that a similar problem exists in the boardgame publishing world.  There are numerous examples of boardgames with exellent games and cool little plastic pieces (expansive to produce) but then have poorly translated rules (or even poorly written rules if the game is developed in English!)</description>
		<content:encoded><![CDATA[<p>It&#8217;s interesting that a similar problem exists in the boardgame publishing world.  There are numerous examples of boardgames with exellent games and cool little plastic pieces (expansive to produce) but then have poorly translated rules (or even poorly written rules if the game is developed in English!)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PapaGamer</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-151</link>
		<dc:creator>PapaGamer</dc:creator>
		<pubDate>Fri, 31 Aug 2007 01:36:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-151</guid>
		<description>Wow! Less than two weeks to your first troll! Congratulations, Bub!</description>
		<content:encoded><![CDATA[<p>Wow! Less than two weeks to your first troll! Congratulations, Bub!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinH</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-142</link>
		<dc:creator>KevinH</dc:creator>
		<pubDate>Thu, 30 Aug 2007 14:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-142</guid>
		<description>Whoa there, Captain. Overgeneralization is bankrupt of common sense and reason. Of course killing hookers in Grand &quot;Theif&quot; Auto is not funny, and no one here claimed it was.

The author is talking about odd translations or funny-sounding expressions that happen to occur in a game, nothing more.

Perhaps you should check out the sister site to this one, http://www.gamerdad.com/  to have your concerns about video games addressed in a rational and informed manner.</description>
		<content:encoded><![CDATA[<p>Whoa there, Captain. Overgeneralization is bankrupt of common sense and reason. Of course killing hookers in Grand &#8220;Theif&#8221; Auto is not funny, and no one here claimed it was.</p>
<p>The author is talking about odd translations or funny-sounding expressions that happen to occur in a game, nothing more.</p>
<p>Perhaps you should check out the sister site to this one, <a href="http://www.gamerdad.com/" rel="nofollow">http://www.gamerdad.com/</a>  to have your concerns about video games addressed in a rational and informed manner.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Simon Windmill</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-140</link>
		<dc:creator>Simon Windmill</dc:creator>
		<pubDate>Thu, 30 Aug 2007 08:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-140</guid>
		<description>LOL</description>
		<content:encoded><![CDATA[<p>LOL</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Captain Justice</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-136</link>
		<dc:creator>Captain Justice</dc:creator>
		<pubDate>Thu, 30 Aug 2007 03:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-136</guid>
		<description>Video Games cannot be funny, not even unintentionally. Why?  Something so morally bankrupt cannot be funny to anyone unless they are like-wise morally bankrupt.  You probably all lthink killing hookers in Grand Theif Auto is funny too.</description>
		<content:encoded><![CDATA[<p>Video Games cannot be funny, not even unintentionally. Why?  Something so morally bankrupt cannot be funny to anyone unless they are like-wise morally bankrupt.  You probably all lthink killing hookers in Grand Theif Auto is funny too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alan Au</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-132</link>
		<dc:creator>Alan Au</dc:creator>
		<pubDate>Wed, 29 Aug 2007 21:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-132</guid>
		<description>Yeah, I like to refer to that as &quot;small European developer syndrome.&quot;  The distressing part is that it isn&#039;t limited to small European developers.</description>
		<content:encoded><![CDATA[<p>Yeah, I like to refer to that as &#8220;small European developer syndrome.&#8221;  The distressing part is that it isn&#8217;t limited to small European developers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GamerDad</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-130</link>
		<dc:creator>GamerDad</dc:creator>
		<pubDate>Wed, 29 Aug 2007 19:41:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-130</guid>
		<description>I&#039;ll never understand how developers can spend millions on the engine, graphics, testing, etc., and then spend nothing on the voice acting and writing.  

Yeah,
I&#039;m looking at you Capcom (and 90% of the industry, really)</description>
		<content:encoded><![CDATA[<p>I&#8217;ll never understand how developers can spend millions on the engine, graphics, testing, etc., and then spend nothing on the voice acting and writing.  </p>
<p>Yeah,<br />
I&#8217;m looking at you Capcom (and 90% of the industry, really)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Anderson</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-129</link>
		<dc:creator>Mike Anderson</dc:creator>
		<pubDate>Wed, 29 Aug 2007 17:27:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-129</guid>
		<description>Have you tried the &quot;TwoWorlds_RADEON.exe&quot; in the program directory?  That is supposed to help.  The forums are filled with stability issue reports yet I&#039;ve not had a single crash or other issue.</description>
		<content:encoded><![CDATA[<p>Have you tried the &#8220;TwoWorlds_RADEON.exe&#8221; in the program directory?  That is supposed to help.  The forums are filled with stability issue reports yet I&#8217;ve not had a single crash or other issue.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PapaGamer</title>
		<link>http://www.gamesanityblog.com/2007/08/29/hilarity-in-gaming-1-well-do-ya-punk/comment-page-1/#comment-128</link>
		<dc:creator>PapaGamer</dc:creator>
		<pubDate>Wed, 29 Aug 2007 17:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesanityblog.com/2007-08-29/hilarity-in-gaming-1-well-do-ya-punk/#comment-128</guid>
		<description>I could not get Two Worlds to run properly on my Radeon X800. Considering it handles Oblivion fine, I find that unacceptable. :sigh:</description>
		<content:encoded><![CDATA[<p>I could not get Two Worlds to run properly on my Radeon X800. Considering it handles Oblivion fine, I find that unacceptable. :sigh:</p>
]]></content:encoded>
	</item>
</channel>
</rss>

